We are looking for general 3D & 2D art production on a variety of different game projects of varying different genres and styles. They will be working within a small team and be responsible for a large amount of environment and asset construction pipeline including, modelling, texturing on both 3D and 2D game titles.
Required Knowledge, Skills and Experience
Several years of professional experience, preferably in the gaming industry
Extensive experience in high and low poly modeling , Texturing and UV mapping
Extensive experience Rigging skinning and character animation .
Excellent knowledge of Adobe Photoshop ,illustrator and Autodesk Maya
Knowledge of ZBrush or Mudbox is advantageous
Beneficial Experience (non - essential)
Extensive knowledge and experience using Unity Engine would be a big plus.
Experience in developing 3D models and a clear understanding of the limitations of mobile platforms.
An ability to develop from concept to pre-production through to Beta.