I am a highly motivated and passionate 3D artist with a proven track record of creating high-quality, realistic animations. With my strong understanding of game art and processes, I am able to collaborate closely with designers to produce visually engaging content that enhances gameplay. My artistic expertise and technical skills allow me to quickly grasp a project's mission, vision, and values, and deliver exceptional results.
Some of my key strengths include:
- Artistic skills in modeling, sculpting, and texturing: I have intermediate to advanced proficiency in Maya, 3DS Max, Cinema 4D, Zbrush, Illustrator, and Photoshop.
- Leadership experience: I have established a 3D asset pipeline for game production, anticipating pipeline needs and facilitating the quick creation of high-quality assets.
- Reputation for quality and speed: I am known as a reliable artist who consistently meets deadlines without compromising quality.
- Specialties: My expertise includes 2D and 3D animation rendering, walk-throughs for interior projects, motion tracking and stabilization, nonlinear editing, previz, rotoscoping, stereoscopic 3D, visual effects, blue and green screen keying, color correction, compositing, DVD authoring and encoding, match moving, motion graphics, video editing, and IT troubleshooting (software and hardware).
I work closely with instructional designers to provide creative design expertise and solutions for gaming projects. I also contribute to art design concepts for logos, character models, and hard-surfaced models, helping to enhance the overall look and feel of animations.